Teams in the Systems Competition completed four total runs, two 60-minute runs on each of two courses. The courses varied in difficulty and included 20 artifacts each. Teams earned points by correctly identifying artifacts within a five-meter accuracy. The final score was a total of each team's best score from each of the courses. In instances of a points tie, team rank was determined by (1) earliest time the last artifact was successfully reported, averaged across the team's best runs on each course; (2) earliest time the first artifact was successfully reported, averaged across the team's best runs on each course; and (3) lowest average time across all valid artifact reports, averaged across the team's best runs on each course.
The Virtual competitors developed advanced software for their respective teams of virtual aerial and wheeled robots to explore tunnel environments, with the goal of finding various artifacts hidden throughout the virtual environment and reporting their locations and types to within a five-meter radius during each 60-minute simulation run. A correct report is worth one point and competitors win by accruing the most points across multiple, diverse simulated environments.
The Cave Circuit Systems Competition was not held due to COVID-19